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Featured upload! Gunmod's Radiance Light System 2.4 *4/29/09*

by dDefinder Posted 27th Jun 2008 at 3:46 PM - Updated 29th Apr 2009 at 1:24 PM by dDefinder : to 2.4
568 Comments / replies (Who?) - 22 Feedback Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
"Enhanced lighting system for the Sims 2. Uses physics laws of light
to ensure the most realistic lighting possible within The Sims 2."
-Gunmod

UPDATE

2.4 APL-29
-Added optional files. 2 types of unlit room darknesses and a balance to all lights
-removed indoor sunlight color saturation.
-Increased unlit room brightness at night
-Decreased orb lights and few table lamps diffusive Strength
-Changed two street light colors from yellow to white
-Adjusted Sims and object overall light strength
-Adjusted seasons, morning, and evening
-Adjusted winter, Spring, and Fall indoor portal spill to match better with summer
-Adjusted cloudy day, will now resemble winter as but a bit darker and grey
-Fixed street lamp from M and G from casting a very weak light, again


------------------------------------------------------

This is all based on Gunmod's Radiance Light System 2.1 and 2.2 made compatible for all expansion packs including stuff packs. I've included the pool shader from 2.2, It should not be used with Seasons if you have useshaders on true. All credit belongs to Gunmod, Previous versions are not needed.

General Changes from 2.2:
>Compatibility for all EP's and SP’s
>Specular highlights for indoors and with usershaders on.
>Fixes to errors found on certain objects and lamps in base game.
>Corrected Dance and Neon lights and color.
>Adjustments to Day, night, Seasons and weather.
>Adjustments to dawn and dusk.
>Adjustments to Archways and Glass doors to make them cast more correctly.
>Adjustments to all light objects and windows.
>Adjustments to Userstartup.cheat
>Increase all light brightness and fallout range.
>Increase Doors and windows fallout range.


---------------------------------------------------------
Recommended downloads
---------------------------------------------------------

Smarter Lights by Numenor: "automatically turn the light on and off, depending of the type of the lot, the time of the day and what the sims are doing."
http://www.modthesims2.com/showthread.php?t=188024

Courtesy Lights by Numenor: "The Courtesy Lights will automatically lit up whenever the room is dark, when the standard lamps are off during nighttime, or in windowless rooms."
http://www.modthesims2.com/showthread.php?t=305228

Weather Atmosphere by chris997: "buyable sky, it projects new clouds in the atmosphere"
http://modthesims2.com/showthread.php?t=187229
------------------------

Additional Credits:
Chocolate Pi for RLS 2.2 RC1
Chesspieceface for RLS 2.2 RC2
Original RLS creator Gunmod
Numenor for SCRIPTORIUM, Smarter Lights, Courtesy Lights
skygirl22 Mac Install instructions
MATY, InSim, MTS2 Feedback
Tags: #Gunmod, #Radiance, #Light, #System, #2.2, #2.1, #2.3, #beta, #Lighting, #Mod, #Hack, #RLS, #RC1, #Realistic

Type: Global Mods

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
BACKUP Maxis lighting.zip | Description: Backup lighting 263.1 KB 47,796 25th Sep 2008
Gunmod's_Radiance_Light_System_2_3_beta.zip | Description: Gunmod Radiance Light System 2 .4 338.9 KB 111,700 23rd Jan 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Please Check readme for full information:

How to Install

There are 2 ways to install the mod though automatically with SCRIPTORIUM or by moving and editing the Necessary files as instructed. The easiest way is to do use SCRIPTORIUM while manual is for more advance users.


Installing automatically

To install automatically use
SCRIPTORIUM by Numenor:

http://www.modthesims2.com/showthread.php?t=192613

It will install most necessary files including userstartup.cheat you do not need to follow the Manual install instructions. But for updating check 'how to update'
(Thanks to Numenor)

Note: This is does not contain the RLS-Shaders should only be used with NL and up.


For mac install instructions

http://sumomo.modthesims2.com/showt...488#post1997488

(Thanks to skygirl22)


Installing with Deluxe or Double Deluxe Editions

Open folder called _Deluxe Editions.
Move the folder of the version of the Deluxe Edition that you have.

If you have Deluxe you don't install "Nightlife" and the "The Sims 2" folders as they are already included the deluxe folder. As With Double Deluxe you don't install "Nightlife", "Celebration" and "The Sims 2" folders. Continue install your other EP and SP if you have them following Manual Install.


Installing Manually

1) Make sure that you can run the game on high lighting and shadow settings and that your card supports pixel shader 2.0 to get the full effect of the mod. If you can run the game lighting on high then you are able to use this mod.
The mod can used with UseShaders false. You do not need 2.1 or 2.2 to install.

2) back up your userStartup.cheat by renaming it to something else
Found in:
\My Documents\EA Games\The Sims 2\Config

3) Extract into the folders into ALL games that you have. Look in "_Stuff Packs" for SP games extract them if needed.


Example

You have The Sims 2, Freetime, OFB, Family Fun Stuff

Open the .zip
Drag The Sims 2, Freetime, OFB folders from the zip into C:\Program Files\EA GAMES
Yes to replace
For stuff packs go _Stuff packs
And drag and drop in the same spot and replace.

NOTE: If you have H and M or IKEA the folder name in the zip couldn't read the (R) symbol and it replaced it with an r. It is recommended that you move the lights folder manually instead of extracting it.

-------------------------------------

4) The userStartup.cheat can be done either:

-a) Open userStartup file with notepad and copy all lines from this mod.
Then go to:
My Documents\EA Games\The Sims 2\Config
Open the userStartup with notepad and paste the contents at the top in the txt file.

-b) Extract the userStartup to:
My Documents\EA Games\The Sims 2\Config
This will overwrite everything that's in the file. This can be avoided by following step A instead.

If you find that you don't have a userStartup use method B


Useshaders false

If you have problems running the game with UseShaders on true. You can change it to false by opening userstartup with notepad and editing the line:
boolProp UseShaders true

And changing true to false:
boolProp UseShaders false

With it false, pool shaders and Bumpmapping will be disabled. Fish will disappear if using Seasons.

You would normally do this if your card has problems with 2.0 shaders and experience low FPS(slowdowns) after installing the mod.

Optional Files

Those are optional files that will change my default settings for unlit rooms and objects. This can be ignored if you don't want them changed. I recommend to use my settings first before deciding to change any of them.

pool reflections

RLS-Shaders changes the pool water shaders; don't use with Seasons unless you are playing the game with useshaders false.
This will only work with Nightlife and up.

Extract the RLS-Shaders.package in _optinal Files

To:
My Documents\EA Games\The Sims 2\Downloads

Note: Remove the RLS-Shaders if you encounter problems with it installed.


Unlit rooms

You can choose between darker or bright shadows if you don't like the RLS default. This is how dark it will be in unlit rooms.
The default is balanced between realism and gameplay. Darker will be darker to those of older version of my beta. While brighter will be something close to maxis but greatly reduced.

Open either Darker Unlit rooms or Brighter Unlit rooms in optional files folder

Move the lighting file to:
EA GAMES\The Sims 2\TSData\Res\Lights

For Deluxe:
EA GAMES\The Sims 2 Deluxe\Base\TSData\Res\Lights

For Double Deluxe:
EA GAMES\The Sims 2 Double Deluxe\Base\TSData\Res\Lights


Balance Light Objects

With this file all lamps to be a bit more balanced with each other rather than based on the lights itself and how much light it should be casting. I don't know of other side affects with this besides that objects will tend to be getting much more light than they would of and will start to glow.

Open Balance Light Objects in the Optional files folder

Move the RLS-CustomLights file to:
EA GAMES\The Sims 2\TSData\Res\Lights

For Deluxe:
EA GAMES\The Sims 2 Deluxe\Base\TSData\Res\Lights

For Double Deluxe:
EA GAMES\The Sims 2 Double Deluxe\Base\TSData\Res\Lights

How to Update

If you are a previous user you can just simply need to extract a single folder into you base game to update the mod. This will also work if you installed with the SCRIPTORIUM.


Updating

Extract only the Sims 2 folder in the zip into your game dictionary same way like manual install:
EA GAMES\The Sims 2\TSData\Res\Lights

If you using Deluxe or Double Dexlue do this instead:

For Deluxe:
The Sims 2 Deluxe\Base\TSData\Res\Lights

For Double Deluxe:
The Sims 2 Double Deluxe\Base\TSData\Res\Lights

Need more information?
 
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568 Comments / Replies (Who?) - 478 Feedback Posts, 70 Thanks Posts
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Test Subject
#2 Old 27th Jun 2008 at 7:36 PM
Truly Amazing...

If you have a request please explain it thoroughly! (At least one and a half paragraphs & supply the needed pictures / meshes, or else I will throw it away without looking at it and I will not "PM" you that I will not do it.)
Lab Assistant
#3 Old 27th Jun 2008 at 8:08 PM
Wow! The pictures, which compare maxis and radiance light system are absolutely stunning!
Guest
DELETED POST
27th Jun 2008 at 8:24 PM
This message has been deleted by ydfz.
world renowned whogivesafuckologist
staff: retired moderator
#4 Old 27th Jun 2008 at 8:47 PM
ydfz - I haven't noticed that any more than normal... It's normal to have some gradient. Might be worse with certain graphics cards though. As an example, I took this pic earlier today, without this mod. You can see the lines between different wall sections pretty clearly there.

dDefinder - This seriously kicks ass. Like, major asskicking of joy. I'm using it already and I'm loving it. I've had to switch some lights and take more care in choosing lights because some are way too bright and some are way too dim, but overall, it's great. One thing though - I've noticed sort of a "flicker" to plumbbobs, especially at sunset. They'll go bright and then dim every couple seconds. Also, a question - does snow still look weird during sunset with this? I know it did with Gunmod's old mod which is why I took it out. A small thing, I guess, but still a thing. But overall... wow... just... wow.
Screenshots

my simblr (sometimes nsfw)

“Dude, suckin’ at something is the first step to being sorta good at something.”
Panquecas, panquecas e mais panquecas.
Mad Poster
#5 Old 27th Jun 2008 at 9:39 PM
Thank you for taking the time to update this hack. Never used it before but this time I might actually put it in my game. Pics look too pretty.

HP, that kind of gradient is not normal. You need to adjust the colour quality on the video card panel.
Field Researcher
#6 Old 27th Jun 2008 at 10:15 PM
you know what? i've never tried any of these mods before...i think i'm gonna give it a go it sounds so cool! lol wish me luck...
world renowned whogivesafuckologist
staff: retired moderator
#7 Old 27th Jun 2008 at 10:28 PM
crocobaura - Perfectly normal for me. Had it over three video cards, and my colours are very carefully adjusted as I draw in Photoshop and have to have true, accurate colours and contrast or stuff looks like mud. That particular pic maybe shows it a bit more than others because I had 1-tile ceiling lights laid out in a checkerboard as I was taking a bunch of pics of items over several tiles and needed decent lighting for it all, but I've always had that issue, despite having different cards and varying settings for all of them.

my simblr (sometimes nsfw)

“Dude, suckin’ at something is the first step to being sorta good at something.”
Panquecas, panquecas e mais panquecas.
Space Pony
#8 Old 27th Jun 2008 at 10:36 PM
Ah, this is very neat.
Field Researcher
#9 Old 27th Jun 2008 at 10:36 PM
I love these mods! Just in time for my re-install of the game.

*prays for no more crashes*

P.S.-Very nice home HystericalParox.

An Epic Victorian Saga unlike any ever made for the Sims 2. Jane Toland, an idealist woman struggles in the pious society that disdains her.



Top Secret Researcher
#10 Old 27th Jun 2008 at 11:37 PM
wooow!!!! i never had a mod like that in my game before...but this is just stunning!!! thank you sooo much!!!!
Lab Assistant
#11 Old 28th Jun 2008 at 3:09 AM
I.Love.You. This is awesome.

"I didn't lose my mind, it ran away and refuses to come home"
I am like an oreo cookie, sweet at first but I cause cavities.
I R A pirate. Arr!
Lab Assistant
#12 Old 28th Jun 2008 at 4:38 AM
Wow wierd... I was just thinking about requesting someone to update this mod a few days ago and then here it is O___O. This is awesome and I appreciate you taking the time to upload it.
Guest
DELETED POST
28th Jun 2008 at 6:02 AM
This message has been deleted by ydfz.
Lab Assistant
#13 Old 28th Jun 2008 at 9:50 AM
Thank you so much for this! I love the way the lights look in my game now - but the best thing is that my game runs incredibly smooth now! There must have been something about the Maxis lighting that caused it to lag which is gone now! :D
Test Subject
#14 Old 28th Jun 2008 at 10:45 AM
Okay, when I go to The Sims 2 [EP] /TSData folder I don't see a res folder there. There's only a control folder. Why is that?

"I can give you paradise." He said as he grabbed and kissed my right hand. I stared into his dark blue eyes and saw a deep blue ocean. The twinkle in his eyes were the stars. "YOU'RE my paradise", I replied.
Lab Assistant
Original Poster
#15 Old 28th Jun 2008 at 3:14 PM Last edited by dDefinder : 28th Jun 2008 at 3:36 PM.
Update Quick Fix: Only the Sims 2 folder is needed update
--Increased Practical Lighting for overcast. (was not affecting objects on smaller windows)
--Minor reduction to overcast and winter lighting.
--Fix OFB using default lighting settings.

install notice: if you have H and M or IKEA the folder name in the zip couldn't read the (R) symbol and it replaced it with an r. It is recommended that you move the lights folder manually instead of extracting it.

@SimzLover08
Is it missing from your game files or from the zip? I haven't come across any empty folders in the zip.

@HystericalParoxysm
What are some specific lights that are too bright and dark?

I haven't notice any flickering with the plumbbobs. I'll keep on the look out for that.

The light snow texture does not get changed by global lighting on the lot. It seems to be following the color of the sky which is also unchangeable.

"High difficulty can lead to Phoenix Down addiction."
world renowned whogivesafuckologist
staff: retired moderator
#16 Old 28th Jun 2008 at 3:50 PM
dDefinder - The ones I've noticed most being too bright are custom ones, so I won't bother you with those, but the ones being too dim that bug me the most are the outdoor post lights. You can see a couple of them out front on the walkway in the picture I posted. They don't seem to cast much of a glow at all and I have to use a heck of a lot more of them than I did before to get any sort of lighting at night. The flickering plumbbobs thing doesn't seem to be every sunset, also... I'm not sure what caused it the first time, but it's a minor thing.

my simblr (sometimes nsfw)

“Dude, suckin’ at something is the first step to being sorta good at something.”
Panquecas, panquecas e mais panquecas.
The ModFather
staff: retired moderator
#17 Old 28th Jun 2008 at 7:40 PM
Finally!!!! I was eagerly waiting for someone to continue GunMod's work!
I know there are other similar mods on other sites, but I don't like them because either they are not Seasons-compatible or they "betray" the original style of the Radiance.

I would like to include the Radiance 2.3 into the Scriptorium installer, if you agree: this would greatly help less experienced people and bypass some problems related to the (R) character in the installation paths.
Please tell me what you think about this.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Lab Assistant
#18 Old 28th Jun 2008 at 8:36 PM Last edited by HystericalParoxysm : 28th Jun 2008 at 10:05 PM.
YEAH, BABY, YEAH! Great job!

Sold my Soul for Rock 'n' Roll
Test Subject
DELETED POST
28th Jun 2008 at 8:38 PM
This message has been deleted by SimzLover08. Reason: Double Post
Test Subject
#19 Old 28th Jun 2008 at 8:38 PM
dDefinder-- It's missing from my game files. That's pretty weird, huh?

"I can give you paradise." He said as he grabbed and kissed my right hand. I stared into his dark blue eyes and saw a deep blue ocean. The twinkle in his eyes were the stars. "YOU'RE my paradise", I replied.
Instructor
#20 Old 28th Jun 2008 at 9:39 PM
I would love it if it could be in with your scriptorium installer, Numenor. As I took one look at this & got totally confused. Yet I would love to have this mod in my game.
Zen

www.crystalgecko.co.uk

Never wake a sleeping Dragon...for you are small and crunchy and taste good with ketchup!
The ModFather
staff: retired moderator
#21 Old 28th Jun 2008 at 9:51 PM Last edited by Numenor : 29th Jun 2008 at 12:07 AM.
Pretty weird indeed, simzLover; and it would be even weirder if your game could run at all, because the Res folder contains everything.
A silly guess: are you by chance browsing the Sims2 CD instead of the Program Files folder? In the CD, usually, the TSData contains only the Control subfolder (all the files are into the "compressed.zip"); but in Program Files\EA Games\The Sims 2 [EP]\TSData you should see Control, Res and Sys.


EDIT:
dDefinder - I have a couple of questions about the shaders, because I want to better understand how they work and the game compatibility.

1) The RLS-Shaders from Radiance 2.2 are compatible only with games that include Nightlife (or a newer EP/SP?), but DON'T include Seasons, correct?
What about, for example, if the game is just Base+Pets? It should be compatible, I guess, but I need a confirmation.

2) Putting the RLS-Shaders into the Downloads requires setting the "useShaders False"? As far as I could understand, the "useShaders True" actually means "use the Maxis built-in shaders, ignoring custom ones in the Downloads" (but I may be greatly wrong! )

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Lab Assistant
#22 Old 29th Jun 2008 at 12:28 AM
Has anyone wrote a step by step on how to install this..ive added mods before but this is just too confusing.

"Extract into the folders into ALL games that you have" doesn't even make sense.
Test Subject
#23 Old 29th Jun 2008 at 1:12 AM
I have, in front of me on paper, a list of all the lights that this makes way too dim for me to use. And none of them are custom. Maybe it's something in my settings, but all of the lights from the stuff packs and most of them from different EPs hardly let off any light. I really like the way the lights that DO work correctly look, but I can't live with not being able to use most of my lights.

Middlemore-- extract the file you download here onto your desktop. In another window, go into "C:\Program Files\EA GAMES" there you will see a bunch of folders that each have the name of an EP or SP you have. Now go into the file that you downloaded here and go into the folder "The Sims 2." then go into "The Sims 2" from your program files. Double click on all of the folders in the downloaded file until you get to the "Lights" folder. In you program files directory, go through all the folders with the same names of the ones you had to go through to get to the "Lights" folder. Drag the "lights" folder from the downloaded file into the folder that houses the lights folder in your program files.

Do this with each EP and SP you have. (the SPs are in a dif. folder in the downloaded file -- just double click on the ___StuffPacks folder and do the same with these you did with your EPs.)

I really hope that all made sence. Contact me if you need help understanding that mumbo jumbo I wrote.
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